Development of 3D graphical engines
Field of study: Computer Science
Programme code: 08-S2INIA15.2019

Module name: | Development of 3D graphical engines |
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Module code: | 08-IN-GWK-S2-PSG3D |
Programme code: | 08-S2INIA15.2019 |
Semester: | summer semester 2020/2021 |
Language of instruction: | English |
Form of verification: | course work |
ECTS credits: | 2 |
Description: | Aim of the class is familiarizing the students with principles of creating static levels for the needs of video games basing on the acquired knowledge. The environment Unreal Development Kit will be used for this. During the classes the students will prepare individual projects and will present the results of their work in the form of presentation in front of the group. |
Prerequisites: | (no information given) |
Key reading: | (no information given) |
Learning outcome of the module | Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5] |
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Can effect level items using technique CSG [PSG3D -U_4] |
K_U03 [1/5] |
Can model landform. [PSG3D -U_5] |
K_U14 [1/5] |
Can use ready objects as level elements. [PSG3D -U_6] |
K_U14 [1/5] |
Can prepare and give a presentation about realization of the project task. [PSG3D -U_7] |
K_U01 [1/5] |
Knows and understands principles of 3D object designing. [PSG3D -W_1] |
K_W15 [1/5] |
Knows and can explain principles of modeling techniques Constructive Solid Geometry (CSG) [PSG3D -W_2] |
K_W03 [1/5] |
Knows and understand physics laws describing models lighting and shading. [PSG3D -W_3] |
K_W03 [1/5] |
Type | Description | Codes of the learning outcomes of the module to which assessment is related |
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Credit test [PSG3D _w_1] | Checking learned theory from the lecture and laboratory class. |
PSG3D -W_1 |
Evaluation of laboratory works effects [PSG3D _w_2] | Use of 3D graphic engines taking advantage of CSG technology and ready models. |
PSG3D -U_4 |
Project [PSG3D _w_3] | Preparing the project with use of three dimensional static and dynamic models. |
PSG3D -U_4 |
Presentation [PSG3D _w_4] | Preparing a presentation and presenting in front of the group. |
PSG3D -U_7 |
Form of teaching | Student's own work | Assessment of the learning outcomes | |||
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Type | Description (including teaching methods) | Number of hours | Description | Number of hours | |
lecture [PSG3D _fs_1] | Presenting educational content with use of audio-visual aids. |
15 | Individual studying of lectures subject matter and advised literature. |
5 |
Credit test [PSG3D _w_1] |
laboratory classes [PSG3D _fs_2] | Detailed preparation of students to design 3D models and graphic engines use. |
15 | Individual preparation for laboratory classes .
Executing an individual project.
Preparing a presentation describing the project subject matter.
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25 |
Evaluation of laboratory works effects [PSG3D _w_2] |
Attachments |
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Module description (PDF) |
Syllabuses (USOSweb) | ||
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Semester | Module | Language of instruction |
(no information given) |