Advanced 3D creation, part 2
Field of study: Games and Virtual Reality Design
Programme code: 13-S2PG14.2014

Module name: | Advanced 3D creation, part 2 |
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Module code: | 13-PG2P-TE2 |
Programme code: | 13-S2PG14.2014 |
Semester: |
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Language of instruction: | Polish |
Form of verification: | course work |
ECTS credits: | 3 |
Description: | The student will be able to use tools for object texturing and texture editing. The student will use external programmes intended for creating various types of textures, e.g. normal map, diffuse map, specular map textures, etc.
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Prerequisites: | Obtaining credit for the Texture, part 1 module
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Key reading: | (no information given) |
Learning outcome of the module | Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5] |
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The ability to create texture and to texture complex organic, high-poly and low-poly objects.
[13-PG2P-TE2-1] |
K_W01 [3/5] |
The ability to use advanced terminology connected with texture creation, rendering, lighting and the physics of 3D virtual objects.
[13-PG2P-TE2-2] |
K_W07 [3/5] |
Familiarity with the application of advanced rendering technique, as well as the creation and usage of various textures (normal maps, ambient occlusion maps, etc.), while creating organic and hard surface models. [13-PG2P-TE2-3] |
K_U01 [4/5] |
Knowledge and skills concerning proper application of advanced types of lighting used during the creation of 3D virtual environments. [13-PG2P-TE2-4] |
K_U01 [4/5] |
The ability to simulate the behaviour of a complex 3D object in virtual reality.
[13-PG2P-TE2-5] |
K_U01 [4/5] |
Type | Description | Codes of the learning outcomes of the module to which assessment is related |
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Credit project [13-PG2P-TE2-w-1] | Verification of knowledge and skills on the basis of the standard of realization of the individual visual art project performed by the student.
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13-PG2P-TE2-1 |
Form of teaching | Student's own work | Assessment of the learning outcomes | |||
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Type | Description (including teaching methods) | Number of hours | Description | Number of hours | |
practical classes [TE2-fs-1] | Workshop preparing for the independent and conscious preparation of individual visual art projects (all students) |
30 | Work based on the discussed visual art techniques, including knowledge and skills necessary for the realization of the credit project |
60 |
Credit project [13-PG2P-TE2-w-1] |
Attachments |
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Module description (PDF) |
Syllabuses (USOSweb) | ||
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Semester | Module | Language of instruction |
(no information given) |