Digital graphics, part 2
Field of study: Games and Virtual Reality Design
Programme code: 13-S2PG14.2014

Module name: | Digital graphics, part 2 |
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Module code: | 13-PG2P-GC2 |
Programme code: | 13-S2PG14.2014 |
Semester: | summer semester 2014/2015 |
Language of instruction: | Polish |
Form of verification: | course work |
ECTS credits: | 4 |
Description: | The module enables the student to become familiar with the possibilities of realizing creative ideas with the help of digital techniques. The module enables him to find means of artistic expression using computer image creation methods. |
Prerequisites: | Obtaining credit for the Digital graphics, part 1 module
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Key reading: | (no information given) |
Learning outcome of the module | Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5] |
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The student has extensive knowledge of classical and modern graphic techniques and methods of their application in digital graphics. [13-PG2P-GC2-1] |
K_W02 [2/5] |
The student knows and understands models constituting the grounds for artistic creation in the area of digital graphics, which permit freedom and independence of artistic expression.
[13-PG2P-GC2-2] |
K_W05 [2/5] |
The student is able to realize advanced and individual artistic projects in the area of digital graphics and modern graphic media, expressing creative personality. [13-PG2P-GC2-3] |
K_W05 [5/5] |
The student has high artistic self-awareness regarding artistic digital graphics.
[13-PG2P-GC2-4] |
K_K01 [4/5] |
The student is able to make independent creative decisions and consciously realize his own artistic visions.
[13-PG2P-GC2-5] |
K_K01 [3/5] |
The student is able to foresee aesthetic and content-related effects of his performance when using modern graphic media techniques.
[13-PG2P-GC2-6] |
K_K06 [3/5] |
The student is able to draw inspiration from various artistic and cultural models and translate it into the language of digital graphics. [13-PG2P-GC2-7] |
K_U07 [4/5] |
Type | Description | Codes of the learning outcomes of the module to which assessment is related |
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Credit project [13-PG2P-GC2-w-1] | Verification of knowledge and skills on the basis of the standard of realization of the individual visual art project performed by the student. |
13-PG2P-GC2-1 |
Form of teaching | Student's own work | Assessment of the learning outcomes | |||
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Type | Description (including teaching methods) | Number of hours | Description | Number of hours | |
practical classes [GC2-fs-1] | Workshop preparing for the independent and conscious preparation of individual visual art projects (all students) |
30 | Work based on the discussed visual art techniques, including knowledge and skills necessary for the realization of the credit project
|
90 |
Credit project [13-PG2P-GC2-w-1] |
Attachments |
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Module description (PDF) |
Syllabuses (USOSweb) | ||
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Semester | Module | Language of instruction |
(no information given) |