Interactive Computer Graphics
Field of study: Computer Science
Programme code: 08-S2INIA15.2016

Module name: | Interactive Computer Graphics |
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Module code: | 08-IN-S2-IGK |
Programme code: | 08-S2INIA15.2016 |
Semester: |
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Language of instruction: | English |
Form of verification: | course work |
ECTS credits: | 3 |
Description: | Aim of classes is familiarizing the students with developing and programming interactive graphic applications, such as multimedia presentations and games. The student is able to develop and execute a project of interactive multimedia application in the chosen environment or programming language. Additionally he can perform a detailed analysis of the written program operation. |
Prerequisites: | (no information given) |
Key reading: | (no information given) |
Learning outcome of the module | Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5] |
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Can work in a team preparing a project. [IGK _K _8] |
K_2_A_I_K03 [1/5] |
Presents the group with his own ideas for realization of tasks and algorithms connected with interactive computer graphics. [IGK _K _9] |
K_2_A_I_K03 [1/5] |
Takes advantage of technical documentation of the chosen tools. [IGK _U_5] |
K_2_A_I_U01 [1/5] |
Creates documentation of his own multimedia projects. [IGK _U _6] |
K_2_A_I_U03 [1/5] |
Creates own interactive multimedia programs and games. [IGK _U _7] |
K_2_A_I_U13 [1/5] |
Defines notions connected with interactivity. [IGK _W_1] |
K_2_A_I_W14 [1/5] |
Demonstrates advantages of interactive computer graphics. [IGK _W _2] |
K_2_A_I_W15 [1/5] |
Describes functions of interactive computer graphics. [IGK _W _3] |
K_2_A_I_W16 [1/5] |
Develops multimedia presentations and games using chosen tools. [IGK _W _4] |
K_2_A_I_W16 [1/5] |
Type | Description | Codes of the learning outcomes of the module to which assessment is related |
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Written credit [IGK -w_1] | Theoretical questions concerning the issues discussed during lecture. |
IGK _W_1 |
Programming-project task [IGK -w_2] | Individually executed, short programming-project task. |
IGK _U_5 |
Team project [IGK -w_3] | Checking the level of the students’ preparation for execution of bigger team projects. |
IGK _K _8 |
Form of teaching | Student's own work | Assessment of the learning outcomes | |||
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Type | Description (including teaching methods) | Number of hours | Description | Number of hours | |
lecture [IGK _fs_1] | Content available in the form of multimedia broadcast. Example project tasks presented. |
15 | Familiarizing with issues defined during the lecture. Preparation for credit. |
15 |
Written credit [IGK -w_1] |
laboratory classes [IGK _fs_2] | Configuring and preparing project tools. Practical implementation of the tasks specified by the teacher. |
30 | Realization of the project at home or using the computers made available to students for their own work by the Institute. |
30 |
Programming-project task [IGK -w_2] |
Attachments |
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Module description (PDF) |
Syllabuses (USOSweb) | ||
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Semester | Module | Language of instruction |
(no information given) |