Game Studies: Introduction to Game Studies Field of study: English Studies: Interactive Entertainment Design and Game Studies (SPRINT-WRITE)
Programme code: W1-S1FD25.2025

Module name: Game Studies: Introduction to Game Studies
Module code: W1-FDS1-G-WG-1
Programme code: W1-S1FD25.2025
Semester: winter semester 2025/2026
Language of instruction: English
Form of verification: course work
ECTS credits: 3
Purpose and description of the content of education:
The aim of the module is to familiarize students with the terminology of game studies, their objectives, development, and methodology. The course will also highlight the connections between contemporary game studies and other areas of the humanities (e.g., literary studies, cultural studies, media studies, etc.). The lectures will focus on fundamental theories, terms, divisions, and classifications. The purpose of the classes is to deepen the understanding of selected concepts from the field of game studies through the analysis of chosen academic texts and the application of these concepts and texts to the interpretation of digital games.
List of modules that must be completed before starting this module (if necessary): not applicable
Learning outcome of the module Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5]
is aware of the level of own knowledge and skills in the field of game studies and understands the need for their development [K01]
FD_K01 [3/5]
reads and analyzes theoretical texts and applies the acquired information to the interpretation of digital games, applying the methodologies of game studies [U01]
FD_U04 [3/5] FD_U05 [2/5]
recognizes the interdisciplinary nature and diversity of game studies and connects its selected aspects with relevant contexts and theories drawn from related disciplines [U02]
FD_U04 [3/5] FD_U09 [2/5]
has a basic understanding of the origins, main trends of development, and current state of game studies; recognizes the connections between game studies and related disciplines [W01]
FD_W02 [3/5] FD_W06 [2/5]
accurately references and applies basic terminology from the field of digital game studies [W02]
FD_W02 [3/5] FD_W06 [2/5]
has a foundational understanding of selected research methodologies relevant to game studies; defines and classifies the main theories and trends in game studies [W03]
FD_W02 [3/5] FD_W06 [2/5] FD_W07 [2/5]
Form of teaching Number of hours Methods of conducting classes Assessment of the learning outcomes Learning outcomes
practical classes [C] 30 Explanation/clarification [a05] 
Activating methods: a case study [b07] 
Activating method – peer learning [b08] 
Screen presentation [c07] 
course work K01 U01 U02 W01
lecture [W] 15 Formal lecture/ course-related lecture [a01] 
Problem-based lecture [b01] 
Screen presentation [c07] 
course work K01 W01 W02 W03
The student's work, apart from participation in classes, includes in particular:
Name Category Description
Literature reading / analysis of source materials [a02] Preparation for classes
reading the literature indicated in the syllabus; reviewing, organizing, analyzing and selecting source materials to be used in class
Studying the literature used in and the materials produced in class [c02] Preparation for verification of learning outcomes
exploring the studied content, inquiring, considering, assimilating, interpreting it, or organizing knowledge obtained from the literature, documentation, instructions, scenarios, etc., used in class as well as from the notes or other materials/artifacts made in class
Implementation of an individual or group assignment necessary for course/phase/examination completion [c03] Preparation for verification of learning outcomes
a set of activities aimed at performing an assigned task, to be executed out of class, as an obligatory phase/element of the verification of the learning outcomes assigned to the course
Attachments
Module description (PDF)
Information concerning module syllabuses might be changed during studies.
Syllabuses (USOSweb)
Semester Module Language of instruction
(no information given)