Game Design: Game Scriptwriting Field of study: English Studies: Interactive Entertainment Design and Game Studies (SPRINT-WRITE)
Programme code: W1-S1FD25.2025

Module name: Game Design: Game Scriptwriting
Module code: W1-FDS1-PG-SG-4
Programme code: W1-S1FD25.2025
Semester: summer semester 2026/2027
Language of instruction: English
Form of verification: course work
ECTS credits: 3
Purpose and description of the content of education:
The module introduces students to the technical and practical aspects of digital game scriptwriting. During the course, students explore techniques and conventions for developing plot, world-building, and character design in the context of interactive narrative design. A key part of the course is the analysis of dialogue specific to interactive entertainment, along with individual student work on dialogue writing. The module prepares students to develop a coherent narrative project that incorporates interactivity and player agency.
List of modules that must be completed before starting this module (if necessary): not applicable
Learning outcome of the module Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5]
is aware of their level of creative and practical competencies and responsibility for their own narrative decisions; is open to constructive feedback in the process of script refinement [K01]
FD_K01 [3/5] FD_K02 [2/5] FD_K05 [2/5]
identifies the structural components of a digital game script and is able to analyze and critically evaluate elements of game scripts and their narrative coherence [U01]
FD_U04 [2/5] FD_U12 [2/5]
can design characters consistent with their own game project, create the game world concept, develop the game’s storyline concept, and prepare dialogue lists for extended scenes, which are a coherent development of the game project, in line with the expected linguistic register of the characters, the scene's character, cultural context, etc. [U02]
FD_U03 [2/5] FD_U06 [3/5] FD_U11 [2/5]
can create a formally correct script project for a narrative-driven game [U03]
FD_U03 [2/5] FD_U06 [3/5] FD_U11 [3/5]
knows techniques and conventions of plot development, character design, as well as the specifics of scripts and dialogues created for games [W01]
FD_W02 [2/5] FD_W06 [3/5]
has basic knowledge of terminology used in screenwriting and interactive narrative theory, as well as an understanding of the formal elements of digital game scripts [W02]
FD_W02 [2/5] FD_W06 [3/5]
Form of teaching Number of hours Methods of conducting classes Assessment of the learning outcomes Learning outcomes
practical classes [C] 30 Explanation/clarification [a05] 
Activating method – peer learning [b08] 
Creation/production – creative workshop [e03] 
Project scheduling [e04] 
Conceptual work [f03] 
course work K01 U01 U02 U03 W01 W02
The student's work, apart from participation in classes, includes in particular:
Name Category Description
Developing practical skills [a03] Preparation for classes
activities involving the repetition, refinement and consolidation of practical skills, including those developed during previous classes or new skills necessary for the implementation of subsequent elements of the curriculum (as preparation for class participation)
Studying the literature used in and the materials produced in class [c02] Preparation for verification of learning outcomes
exploring the studied content, inquiring, considering, assimilating, interpreting it, or organizing knowledge obtained from the literature, documentation, instructions, scenarios, etc., used in class as well as from the notes or other materials/artifacts made in class
Implementation of an individual or group assignment necessary for course/phase/examination completion [c03] Preparation for verification of learning outcomes
a set of activities aimed at performing an assigned task, to be executed out of class, as an obligatory phase/element of the verification of the learning outcomes assigned to the course
Attachments
Module description (PDF)
Information concerning module syllabuses might be changed during studies.
Syllabuses (USOSweb)
Semester Module Language of instruction
(no information given)