Game Design: Basic Digital Graphics Skills Field of study: English Studies: Interactive Entertainment Design and Game Studies (SPRINT-WRITE)
Programme code: W1-S1FD25.2025

Module name: Game Design: Basic Digital Graphics Skills
Module code: W1-FDS1-PG-PGC-3
Programme code: W1-S1FD25.2025
Semester: winter semester 2025/2026
Language of instruction: Polish
Form of verification: course work
ECTS credits: 3
Purpose and description of the content of education:
The aim of the module is to introduce students to the fundamental tools and techniques of digital graphics, and to develop competencies necessary for performing basic visual tasks and manipulating graphic elements. Students acquire theoretical knowledge of digital graphics and available software tools used in the game development process. These skills provide a foundation for effective use of graphic and development tools in level design, gameplay design, and basic graphics-related tasks in game production.
List of modules that must be completed before starting this module (if necessary): not applicable
Learning outcome of the module Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5]
is aware of the aesthetic and artistic dimension of computer games and actively participates in shaping it, working also in a creative team [K01]
FD_K04 [2/5]
uses selected graphic software at a basic and intermediate level; performs simple digital graphics tasks and carries out basic graphic transformations using appropriate tools and practices [U01]
FD_U06 [2/5] FD_U11 [2/5]
knows and understands knowledge basic aspects of digital graphics and is familiar with the field’s terminology; understands fundamental principles and techniques of digital graphics, including selected technical aspects and commonly used software [W01]
FD_W06 [2/5]
Form of teaching Number of hours Methods of conducting classes Assessment of the learning outcomes Learning outcomes
practical classes [FS1] 30 Explanation/clarification [a05] 
Working with a computer [d01] 
Creation/production – creative workshop [e03] 
course work K01 U01 W01
The student's work, apart from participation in classes, includes in particular:
Name Category Description
Developing practical skills [a03] Preparation for classes
activities involving the repetition, refinement and consolidation of practical skills, including those developed during previous classes or new skills necessary for the implementation of subsequent elements of the curriculum (as preparation for class participation)
Implementation of an individual or group assignment necessary for course/phase/examination completion [c03] Preparation for verification of learning outcomes
a set of activities aimed at performing an assigned task, to be executed out of class, as an obligatory phase/element of the verification of the learning outcomes assigned to the course
Attachments
Module description (PDF)
Information concerning module syllabuses might be changed during studies.
Syllabuses (USOSweb)
Semester Module Language of instruction
(no information given)