Game Design: Writing for Games and Media Field of study: English Studies: Interactive Entertainment Design and Game Studies (SPRINT-WRITE)
Programme code: W1-S1FD25.2025

Module name: Game Design: Writing for Games and Media
Module code: W1-FDS1-PG-PMBG-3
Programme code: W1-S1FD25.2025
Semester: winter semester 2026/2027
Language of instruction: English
Form of verification: course work
ECTS credits: 3
Purpose and description of the content of education:
The aim of the module is to develop students' skills necessary for writing in English for media and games. The scope of the skills taught depend on instructor's preference, and may include such forms as a press note, interview, a pitch document, a game review, a report on the intellectual property management in a game project, elements of trans-narration (e.g. defining and designing the structure of an intermedia franchise), a plot synopsis, market analysis, etc. The course also develops basic skills in game documentation. The course focuses on technical writing forms as well as creative writing.
List of modules that must be completed before starting this module (if necessary): not applicable
Learning outcome of the module Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5]
is aware of the level of their skills and knowledge, the complex nature of working on the creation of a videogame, and the necessity to activate and combine skills from various fields; is aware of the technical, legal, and social aspects of the video game industry [K01]
FD_K01 [2/5] FD_K05 [2/5]
composes basic forms of written communication functioning in electronic media and the video game industry; applies the appropriate language register for various written expressions and correctly applies English grammar and punctuation rules [U01]
FD_U01 [2/5] FD_U06 [3/5]
independently finds, analyzes, and selects information in varied sources of knowledge for writing purposes [U02]
FD_U02 [3/5]
manages basic game project documentation [U03]
FD_U03 [1/5] FD_U06 [1/5]
knows the basic forms of texts used in electronic media and the video game industry [W01]
FD_W02 [1/5] FD_W06 [2/5]
knows the basic principles of game documentation [W02]
FD_W06 [2/5]
Form of teaching Number of hours Methods of conducting classes Assessment of the learning outcomes Learning outcomes
practical classes [C] 30 Creation/production – creative workshop [e03] 
Project scheduling [e04] 
Individual work with a text [f02] 
Conceptual work [f03] 
course work K01 U01 U02 U03 W01 W02
The student's work, apart from participation in classes, includes in particular:
Name Category Description
Developing practical skills [a03] Preparation for classes
activities involving the repetition, refinement and consolidation of practical skills, including those developed during previous classes or new skills necessary for the implementation of subsequent elements of the curriculum (as preparation for class participation)
Production/preparation of tools, materials or documentation necessary for class participation [a05] Preparation for classes
developing, preparing and assessing the usefulness of tools and materials (e.g. aids, scenarios, research tools, equipment, etc.) to be employed in class or as an aid when preparing for classes
Implementation of an individual or group assignment necessary for course/phase/examination completion [c03] Preparation for verification of learning outcomes
a set of activities aimed at performing an assigned task, to be executed out of class, as an obligatory phase/element of the verification of the learning outcomes assigned to the course
Analysis of the corrective feedback provided by the academic teacher on the results of the verification of learning outcomes [d01] Consulting the results of the verification of learning outcomes
reading through the academic teacher’s comments, assessments and opinions on the implementation of the task aimed at checking the level of the achieved learning outcomes
Attachments
Module description (PDF)
Information concerning module syllabuses might be changed during studies.
Syllabuses (USOSweb)
Semester Module Language of instruction
(no information given)