Sound Effects for Games 2 Field of study: Music in Multimedia
Programme code: W6-S2ML20.2.2025

Module name: Sound Effects for Games 2
Module code: W6-MM-DG-S2-EFG2
Programme code: W6-S2ML20.2.2025
Semester: winter semester 2026/2027
Language of instruction: depending on the choice
Form of verification: course work
ECTS credits: 3
Purpose and description of the content of education:
Celem modułu Efekty dźwiękowe w grach 2 jest rozszerzenie przed studenta umiejętności w zakresie imitowania, rejestracji, obróbki oraz przetwarzania nagrań efektów dźwiękowych. Student realizuje praktyczne ćwiczenia mające na celu zdobycie sprawności w dobieraniu i komponowaniu warstwy efektów dźwiękowych w relacji do obrazu.
List of modules that must be completed before starting this module (if necessary): Sound Effects for Games 1 [W6-MM-DG-S2-EFG1]
Learning outcome of the module Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5]
The student knows and understands in depth types of sound effects and complex relationships of their functions in audiovisual works with particular emphasis on application in computer games. [W6-MM-DG-S2-EFG2_1]
W6-MM-S2-W02 [4/5] W6-MM-S2-W04 [4/5] W6-MM-S2-U02 [4/5] W6-MM-S2-U06 [4/5] W6-MM-S2-K05 [4/5]
The student is able to record and innovatively imitate sound effects as well as independently create sounds for creative purposes in unpredictable conditions. [W6-MM-DG-S2-EFG2_2]
W6-MM-S2-W03 [4/5] W6-MM-S2-W04 [4/5] W6-MM-S2-U01 [4/5] W6-MM-S2-U02 [4/5] W6-MM-S2-U03 [4/5]
The student is able to edit and creatively process recorded sound effects using advanced digital audio processing techniques. [W6-MM-DG-S2-EFG2_3]
W6-MM-S2-W03 [4/5] W6-MM-S2-W04 [4/5] W6-MM-S2-U01 [4/5] W6-MM-S2-U02 [4/5] W6-MM-S2-U03 [4/5]
The student is able to creatively compose complex sound effect layers coherent with the visual layer, solving atypical artistic problems. [W6-MM-DG-S2-EFG2_4]
W6-MM-S2-U01 [4/5] W6-MM-S2-U02 [4/5] W6-MM-S2-U06 [4/5] W6-MM-S2-K04 [4/5]
Form of teaching Number of hours Methods of conducting classes Assessment of the learning outcomes Learning outcomes
practical classes [MM-DG-S2-EFG2_fs_1] 30 Working with a computer [d01] 
Reconstruction / reproduction [d04] 
Creation/production – creative workshop [e03] 
course work W6-MM-DG-S2-EFG2_1 W6-MM-DG-S2-EFG2_2 W6-MM-DG-S2-EFG2_3 W6-MM-DG-S2-EFG2_4
The student's work, apart from participation in classes, includes in particular:
Name Category Description
Developing practical skills [a03] Preparation for classes
activities involving the repetition, refinement and consolidation of practical skills, including those developed during previous classes or new skills necessary for the implementation of subsequent elements of the curriculum (as preparation for class participation)
Production/preparation of tools, materials or documentation necessary for class participation [a05] Preparation for classes
developing, preparing and assessing the usefulness of tools and materials (e.g. aids, scenarios, research tools, equipment, etc.) to be employed in class or as an aid when preparing for classes
Implementation of an individual or group assignment necessary for course/phase/examination completion [c03] Preparation for verification of learning outcomes
a set of activities aimed at performing an assigned task, to be executed out of class, as an obligatory phase/element of the verification of the learning outcomes assigned to the course
Attachments
Module description (PDF)
Information concerning module syllabuses might be changed during studies.
Syllabuses (USOSweb)
Semester Module Language of instruction
(no information given)