SPECIALTY ISSUES PART. 5 (THEORY) Field of study: Games and Virtual Reality Design
Programme code: W6-S1PG19.2025

Module name: SPECIALTY ISSUES PART. 5 (THEORY)
Module code: W6-PG-S1-ZS.5
Programme code: W6-S1PG19.2025
Semester: winter semester 2027/2028
Language of instruction: Polish
Form of verification: course work
ECTS credits: 1
Purpose and description of the content of education:
Students will master advanced video game design techniques as part of their specialization. They will be able to create advanced game mechanics and gameplay elements, as well as analyze and develop existing video games using specialized knowledge. In addition, they will solve difficult design problems based on extensive theoretical and practical knowledge.
List of modules that must be completed before starting this module (if necessary): not applicable
Learning outcome of the module Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5]
He or she is ready to collect, analyse, and in an informed way interpret the information needed. [K01]
W6-PG1P-K01 [5/5]
He/she is ready to create and realise his own artistic concepts, ideas, and activities. [K02]
W6-PG1P-K02 [5/5]
He/she is able to practically apply their knowledge of design. [U01]
W6-PG1P-U01 [5/5]
He/she is able to collaborate with others as part of a project team. [U04]
W6-PG1P-U04 [5/5]
He/she is able to make independent, autonomous decisions regarding the implementation of their own projects. [U05]
W6-PG1P-U05 [5/5]
He/she knows and understands the links and relationships between the theoretical and practical elements of the projects undertaken. [W09]
W6-PG1P-W09 [5/5]
Form of teaching Number of hours Methods of conducting classes Assessment of the learning outcomes Learning outcomes
discussion classes [_fs_1] 15 Explanation/clarification [a05] 
Screen presentation [c07] 
Project scheduling [e04] 
Observation [e06] 
Self-education [f01] 
Conceptual work [f03] 
course work K01 K02 U01 U04 U05 W09
The student's work, apart from participation in classes, includes in particular:
Name Category Description
Search for materials and review activities necessary for class participation [a01] Preparation for classes
reviewing literature, documentation, tools and materials as well as the specifics of the syllabus and the range of activities indicated in it as required for full participation in classes
Literature reading / analysis of source materials [a02] Preparation for classes
reading the literature indicated in the syllabus; reviewing, organizing, analyzing and selecting source materials to be used in class
Production/preparation of tools, materials or documentation necessary for class participation [a05] Preparation for classes
developing, preparing and assessing the usefulness of tools and materials (e.g. aids, scenarios, research tools, equipment, etc.) to be employed in class or as an aid when preparing for classes
Getting acquainted with the syllabus content [b01] Consulting the curriculum and the organization of classes
reading through the syllabus and getting acquainted with its content
Analysis of the corrective feedback provided by the academic teacher on the results of the verification of learning outcomes [d01] Consulting the results of the verification of learning outcomes
reading through the academic teacher’s comments, assessments and opinions on the implementation of the task aimed at checking the level of the achieved learning outcomes
Development of a corrective action plan as well as supplementary/corrective tasks [d02] Consulting the results of the verification of learning outcomes
reviewing and selecting tasks and activities enabling the elimination of errors indicated by the academic teacher, their verification or correction resulting in completing the task with at least the minimum passing grade
Attachments
Module description (PDF)
Information concerning module syllabuses might be changed during studies.
Syllabuses (USOSweb)
Semester Module Language of instruction
(no information given)