Team Management (optional courses: Multimedia Team Management or Production Team Management) Field of study: Creative management in new media
Programme code: W8-S2CM20.2022

Module name: Team Management (optional courses: Multimedia Team Management or Production Team Management)
Module code: W8-ZN-S2-ZPM
Programme code: W8-S2CM20.2022
Semester:
  • summer semester 2025/2026
  • summer semester 2024/2025
  • summer semester 2023/2024
Language of instruction: English
Form of verification: exam
ECTS credits: 2
Description:
Optional subject: • Multimedia Team Management • Production Team Management Course Description: Multimedia Team Management The subject aims to familiarize students with practical knowledge related to the issue of achieving success in the implementation of the project of success. Issues: planning, implementation, and settlement of multimedia projects, project management methodologies, project life cycle and characteristics of individual phases, the structure of project teams, risk management in multimedia projects, techniques of planning own work, and members of the multimedia project team, building a project implementation schedule. Course Description: Production Team Management As part of the module, students will learn how to use the ideas of their employees. They will learn techniques allowing for creative discussions faster and with better results. In order to select ideas for use in business practice, students learn about the ways of recording decision variants and the method of scoring, increasing the probability of decision accuracy. As part of the workshop, they will gain confidence while making choices. The next skill, which will be perfecting students, is conducting meetings. They will learn to share the content that participants of the meeting want to convey to the appropriate elements. They will check how to estimate the meeting time realistically and how to moderate the discussion. They will be able to draw constructive conclusions about actions after the meeting. To take them, they will learn how to set the goal and action plan correctly and what to do when there are unforeseen difficulties. They will develop the ability to approach schedules flexibly. Issues within the classes: searching for ideas in the employee team, types of decisions made in the enterprise, separation of creative decision making from making rational choices, morphological method - recording of decision variants, point method in decision making, stages of the communication process, principles of precise message formulation for subordinates, creating a meeting plan and coordinating deliberations, types of enterprise goals, distinguished based on different criteria, differentiation of goals in different organizational units of the company, principles of setting goals, planning activities using Gantt's techniques, scheduling.
Prerequisites:
The student has to have basic knowledge of team management. The student has to have basic knowledge of management and marketing.
Key reading:
G. Macdowell: Cracking the PM Interview: How to Land a Product Manager Job in Technology. CareerCup; 1st edition, 2013. C. Fournier: The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change. O'Reilly Media; 1 edition, 2017.
Learning outcome of the module Codes of the learning outcomes of the programme to which the learning outcome of the module is related [level of competence: scale 1-5]
Student has a basic knowledge of the planning and implementation of a media project. [ZPM_1]
K_W11 [5/5]
Student has knowledge of the methods and techniques used to manage a project or a package of media projects. [ZPM_2]
K_W09 [4/5]
Student is able to plan a project, determine the conditions for its completion, define the organizational structure of the project, create a plan for using resources, project schedule, identify the risk of project implementation, build a Gantt chart, plan the project budget and evaluate the project. [ZPM_3]
K_U09 [5/5] K_U13 [4/5]
Student is able to use the MSProject program to manage a selected media venture. [ZPM_4]
K_U11 [4/5] K_U13 [4/5]
Student has the competence to act as the leader of a multimedia project and is able to interact in a team. [ZPM_5]
K_K10 [3/5]
Student has the ability to create a project team, is aware of the importance of cooperation, developing interpersonal and professional relationships. [ZPM_6]
K_K09 [4/5]
Type Description Codes of the learning outcomes of the module to which assessment is related
Test [ZPM_w_1]
Written exam - a test of knowledge about the techniques of managing a production team in the media industry.
ZPM_1 ZPM_2
Continuous evaluation [ZPM_w_2]
Evaluation of partial pieces of work aimed at acquiring by the student the ability to plan and implement media projects.
ZPM_3 ZPM_4 ZPM_5 ZPM_6
Form of teaching Student's own work Assessment of the learning outcomes
Type Description (including teaching methods) Number of hours Description Number of hours
lecture [ZPM_fs_1]
Theoretical lecture, activating lecture, multimedia presentation, discussion.
15
Analysis of the literature on the subject, analysis of the lecture content, searching for examples in practice, independent implementation of the indicated material batches, including the subject literature.
15 Test [ZPM_w_1]
practical classes [ZPM_fs_2]
Case studies that are to encourage students to independently manage multimedia projects. Activating exercises, game, business simulation. Group work.
15
Individual preparation for each class, systematization of the material presented during classes, preparation of projects - also group ones. Independent implementation of the material batch indicated in the syllabus and analysis of examples selected by the lecturer, repetition and consolidation of knowledge and skills acquired during the course.
15 Continuous evaluation [ZPM_w_2]
Attachments
Module description (PDF)
Information concerning module syllabuses might be changed during studies.
Syllabuses (USOSweb)
Semester Module Language of instruction
(no information given)